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Guides for indie apps and games

Short, practical guides for apps and games: getting useful bug reports from a website, a Mac app or a Godot game, hearing about the errors and crashes nobody reports, and having Claude fix them. Each takes about ten minutes. For exact options and fields, see the docs.

CollectFix

Collect

Get reports people will bother to send, with the logs and details you need, and hear about the errors nobody reports.

How to add a bug report button to your website

One script tag adds a report button in 17 languages that attaches the page, browser and recent console errors, as a form or a chat.

How to collect bug reports from a macOS app

A Help-menu "Report an Issue…" item in Swift that sends logs, versions and a window snapshot, and the crash log after a crash.

How to get crash reports from a macOS app

Where macOS keeps crash reports, why users rarely send them, and how to have your app attach the newest one to a report after a crash.

How to collect bug reports from a Godot game

One key in a Godot 4 game captures a screenshot, the log and system info, and notices when the last session ended unexpectedly.

How to track JavaScript errors on your website

One attribute on a script tag sends uncaught errors and unhandled promise rejections, grouped and counted per version.

Fix

Let Claude read each report with its logs, fix the code and write back to the person who sent it.

How to fix bug reports with Claude Code

Connect Claude Code to your bug inbox over MCP and add the skill: it reads each report with its logs, fixes the code in the right repository and writes back to the reporter.
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