Forge Logger is an in-game bug reporter for Godot 4 with an open-source plugin, AI summaries and a free plan; StareGlare covers Godot games, Mac apps and websites in one inbox and lets you reply to the person who reported the problem.
StareGlare vs Forge Logger at a glance
| Feature | StareGlare | Forge Logger |
|---|---|---|
| Price to start | Partly:On request: email hello@stareglare.com. Unlimited apps on every plan. | Yes:Free plan; Indie €120/year (3 projects, 1,000 reports a month); Studio €390/year (10 projects, 5,000 reports a month). Their GitHub README lists €12 and €39 a month. Prices in euros. |
| Free plan | No:No free plan. | Yes:Free: 100 reports a month, 1 project, 1 developer. |
| macOS app support | Yes:Native macOS Swift package: logs, diagnostics and a window snapshot. The reporter can opt out. | No:A Godot 4 plugin; no SDK for native Mac apps is listed. |
| Web widget | Yes:Web widget with console errors, page URL and browser. A hosted report page per app needs no SDK. | No:No web widget is listed. |
| Reply to reporters by email | Yes:Reply by email; replies thread back into the report. | Not checked:Not mentioned on their site or README; we did not verify it. |
| Reporter tracking page | Yes:Private tracking page for reporters, no account needed. | Not checked:Not checked — see their site. |
| AI / Claude fixing | Yes:MCP server lets Claude Code read reports, fix the code and reply to the reporter. | Partly:AI summaries, reproduction steps and deduplication of reports; we did not check for a Claude or MCP workflow. |
| Crash reporting | Partly:Errors and crashes can be captured automatically if you turn that on (web widget, macOS package, Godot addon or the API), grouped and counted per version; no symbolication, source maps or crash analytics. When someone reports after a crash, the macOS package attaches the crash log (not in sandboxed apps) and the Godot addon the previous session's log. | Not checked:Not checked — see their site. |
| Session replay | No:Not offered. | Not checked:Reports can carry session timeline events; video replay is not mentioned. |
| Integrations | Partly:On the Studio plan: Discord, Slack and signed webhooks, plus one-click GitHub and Linear issues. The Indie plan has "Copy as Markdown". | Yes:GitHub export on every plan and Jira on paid plans; their README also lists Discord, Linear, Trello and ClickUp. |
| Game engine SDKs | Partly:Godot 4 addon only (MIT): screenshot, log tail and diagnostics. The player sees what is attached and confirms on the report page. | Partly:Godot 4 only: MIT plugin with an in-game popup (F8 by default), an offline retry queue and a configurable server URL. |
Pricing and features as published by Forge Logger on 3 October 2026 (source). "Not checked" means we didn't verify it; the feature may exist. StareGlare details are from stareglare.com. Prices are in US dollars unless marked and may have changed since.
Product names here are trademarks of their owners. Something out of date or wrong? Email hello@stareglare.com and it gets corrected.
When should you choose StareGlare?
- You ship a Mac app or a website as well as a Godot game and want every report in one inbox.
- You want to reply to players by email, with their answers threaded into the report and a private page where they can follow it.
- You have many small projects: StareGlare does not limit the number of apps.
- You want Claude Code to read reports, fix the code and reply to the reporter.
When should you choose Forge Logger?
- You only need reports from a Godot 4 game and want a free plan.
- You want players to file the report inside the game, without opening a browser.
- You want reports queued while the player is offline, or sent to your own server.
- You want AI summaries and reproduction steps, or Jira export.
What does StareGlare not do?
No session replay, no performance monitoring, no source maps or symbolication (errors and crashes can be captured automatically if you turn that on, grouped and counted, and a report sent after a crash carries the crash log), no iOS or Android SDKs, no game-engine SDKs other than a Godot 4 addon, no feature-voting boards and no live chat. If you need those, another tool may suit you better — check the comparison above.
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Forge Logger is named only to identify the product; StareGlare is not affiliated with or endorsed by it.